^7]load bonk ^7Loading game from bonk.sav... ^7Server using port 26000 ^7Server listening on address local:1 ^7Server listening on address 0.0.0.0:26000 ^7Loaded maps/aggressor.ent ^7Loading extended DarkPlaces savegame ^7 ^7Trying to connect... ^7"challenge =f|FZg&YbdQ" received, sending connect request back to local:1 ^7Got challenge response ^7Accepted ^7 ^7Connection accepted to local:1 ^7--> client to server keepalive ^7<-- server to client keepalive ^7 ^7Server: Nexuiz build 14:00:11 Dec 8 2008 - release (progs 27664 crc) ^7 ^7 ^7 ^7^3Aggressor - by Tyrann ^7Auto-recording to demos/2008-12-15_23-44_aggressor.dem. ^7CDAudio: Bad track number 0. ^7Host_Error: PRVM_FreeString: attempt to free a non-existent or already freed string ^7QuakeC crash report for server: ^7s1758: ^5IFNOT GLOBAL2700, s1774 ^7s1759: STORE_F i (= 3.0000), GLOBAL4 ^7s1760: ^3CALL1 ArrayGet*_argv_sane_buffer (=ArrayGet*_argv_sane_buffer()) ^7s1761: ^5IFNOT GLOBAL1, s1766 ^7s1762: STORE_F i (= 3.0000), GLOBAL4 ^7s1763: ^3CALL1 ArrayGet*_argv_sane_buffer (=ArrayGet*_argv_sane_buffer()) ^7s1764: STORE_F GLOBAL1, GLOBAL4 ^7s1765: ^3CALL1 strunzone (=strunzone()) ^7../common/util.qc : _tokenize_sane : statement 14 ^7../common/util.qc : tokenize_sane : statement 4 ^7 vote.qc : GameCommand_Vote : statement 1 ^7clientcommands.qc : SV_ParseClientCommand : statement 5 ^7Client "unconnected" dropped ^7Loaded game, everyone rejoined - unpausing ^7Completed demo ^7No level loaded! ^7Sound sound/sound/player/marine/coms/teamshoot4.wav not found